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strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.autoprefix = undefined;\n\nvar _forOwn2 = require('lodash/forOwn');\n\nvar _forOwn3 = _interopRequireDefault(_forOwn2);\n\nvar _extends = Object.assign || function (target) {\n  for (var i = 1; i < arguments.length; i++) {\n    var source = arguments[i];\n\n    for (var key in source) {\n      if (Object.prototype.hasOwnProperty.call(source, key)) {\n        target[key] = source[key];\n      }\n    }\n  }\n\n  return target;\n};\n\nfunction _interopRequireDefault(obj) {\n  return obj && obj.__esModule ? obj : {\n    default: obj\n  };\n}\n\nvar transforms = {\n  borderRadius: function borderRadius(value) {\n    return {\n      msBorderRadius: value,\n      MozBorderRadius: value,\n      OBorderRadius: value,\n      WebkitBorderRadius: value,\n      borderRadius: value\n    };\n  },\n  boxShadow: function boxShadow(value) {\n    return {\n      msBoxShadow: value,\n      MozBoxShadow: value,\n      OBoxShadow: value,\n      WebkitBoxShadow: value,\n      boxShadow: value\n    };\n  },\n  userSelect: function userSelect(value) {\n    return {\n      WebkitTouchCallout: value,\n      KhtmlUserSelect: value,\n      MozUserSelect: value,\n      msUserSelect: value,\n      WebkitUserSelect: value,\n      userSelect: value\n    };\n  },\n  flex: function flex(value) {\n    return {\n      WebkitBoxFlex: value,\n      MozBoxFlex: value,\n      WebkitFlex: value,\n      msFlex: value,\n      flex: value\n    };\n  },\n  flexBasis: function flexBasis(value) {\n    return {\n      WebkitFlexBasis: value,\n      flexBasis: value\n    };\n  },\n  justifyContent: function justifyContent(value) {\n    return {\n      WebkitJustifyContent: value,\n      justifyContent: value\n    };\n  },\n  transition: function transition(value) {\n    return {\n      msTransition: value,\n      MozTransition: value,\n      OTransition: value,\n      WebkitTransition: value,\n      transition: value\n    };\n  },\n  transform: function transform(value) {\n    return {\n      msTransform: value,\n      MozTransform: value,\n      OTransform: value,\n      WebkitTransform: value,\n      transform: value\n    };\n  },\n  absolute: function absolute(value) {\n    var direction = value && value.split(' ');\n    return {\n      position: 'absolute',\n      top: direction && direction[0],\n      right: direction && direction[1],\n      bottom: direction && direction[2],\n      left: direction && direction[3]\n    };\n  },\n  extend: function extend(name, otherElementStyles) {\n    var otherStyle = otherElementStyles[name];\n\n    if (otherStyle) {\n      return otherStyle;\n    }\n\n    return {\n      'extend': name\n    };\n  }\n};\n\nvar autoprefix = exports.autoprefix = function autoprefix(elements) {\n  var prefixed = {};\n  (0, _forOwn3.default)(elements, function (styles, element) {\n    var expanded = {};\n    (0, _forOwn3.default)(styles, function (value, key) {\n      var transform = transforms[key];\n\n      if (transform) {\n        expanded = _extends({}, expanded, transform(value));\n      } else {\n        expanded[key] = value;\n      }\n    });\n    prefixed[element] = expanded;\n  });\n  return prefixed;\n};\n\nexports.default = autoprefix;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.active = undefined;\n\nvar _extends = Object.assign || function (target) {\n  for (var i = 1; i < arguments.length; i++) {\n    var source = arguments[i];\n\n    for (var key in source) {\n      if (Object.prototype.hasOwnProperty.call(source, key)) {\n        target[key] = source[key];\n      }\n    }\n  }\n\n  return target;\n};\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nfunction _interopRequireDefault(obj) {\n  return obj && obj.__esModule ? obj : {\n    default: obj\n  };\n}\n\nfunction _classCallCheck(instance, Constructor) {\n  if (!(instance instanceof Constructor)) {\n    throw new TypeError(\"Cannot call a class as a function\");\n  }\n}\n\nfunction _possibleConstructorReturn(self, call) {\n  if (!self) {\n    throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n  }\n\n  return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self;\n}\n\nfunction _inherits(subClass, superClass) {\n  if (typeof superClass !== \"function\" && superClass !== null) {\n    throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass);\n  }\n\n  subClass.prototype = Object.create(superClass && superClass.prototype, {\n    constructor: {\n      value: subClass,\n      enumerable: false,\n      writable: true,\n      configurable: true\n    }\n  });\n  if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;\n}\n\nvar active = exports.active = function active(Component) {\n  var Span = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'span';\n  return function (_React$Component) {\n    _inherits(Active, _React$Component);\n\n    function Active() {\n      var _ref;\n\n      var _temp, _this, _ret;\n\n      _classCallCheck(this, Active);\n\n      for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n        args[_key] = arguments[_key];\n      }\n\n      return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = Active.__proto__ || Object.getPrototypeOf(Active)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n        active: false\n      }, _this.handleMouseDown = function () {\n        return _this.setState({\n          active: true\n        });\n      }, _this.handleMouseUp = function () {\n        return _this.setState({\n          active: false\n        });\n      }, _this.render = function () {\n        return _react2.default.createElement(Span, {\n          onMouseDown: _this.handleMouseDown,\n          onMouseUp: _this.handleMouseUp\n        }, _react2.default.createElement(Component, _extends({}, _this.props, _this.state)));\n      }, _temp), _possibleConstructorReturn(_this, _ret);\n    }\n\n    return Active;\n  }(_react2.default.Component);\n};\n\nexports.default = active;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.hover = undefined;\n\nvar _extends = Object.assign || function (target) {\n  for (var i = 1; i < arguments.length; i++) {\n    var source = arguments[i];\n\n    for (var key in source) {\n      if (Object.prototype.hasOwnProperty.call(source, key)) {\n        target[key] = source[key];\n      }\n    }\n  }\n\n  return target;\n};\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nfunction _interopRequireDefault(obj) {\n  return obj && obj.__esModule ? obj : {\n    default: obj\n  };\n}\n\nfunction _classCallCheck(instance, Constructor) {\n  if (!(instance instanceof Constructor)) {\n    throw new TypeError(\"Cannot call a class as a function\");\n  }\n}\n\nfunction _possibleConstructorReturn(self, call) {\n  if (!self) {\n    throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n  }\n\n  return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self;\n}\n\nfunction _inherits(subClass, superClass) {\n  if (typeof superClass !== \"function\" && superClass !== null) {\n    throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass);\n  }\n\n  subClass.prototype = Object.create(superClass && superClass.prototype, {\n    constructor: {\n      value: subClass,\n      enumerable: false,\n      writable: true,\n      configurable: true\n    }\n  });\n  if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;\n}\n\nvar hover = exports.hover = function hover(Component) {\n  var Span = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'span';\n  return function (_React$Component) {\n    _inherits(Hover, _React$Component);\n\n    function Hover() {\n      var _ref;\n\n      var _temp, _this, _ret;\n\n      _classCallCheck(this, Hover);\n\n      for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n        args[_key] = arguments[_key];\n      }\n\n      return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = Hover.__proto__ || Object.getPrototypeOf(Hover)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n        hover: false\n      }, _this.handleMouseOver = function () {\n        return _this.setState({\n          hover: true\n        });\n      }, _this.handleMouseOut = function () {\n        return _this.setState({\n          hover: false\n        });\n      }, _this.render = function () {\n        return _react2.default.createElement(Span, {\n          onMouseOver: _this.handleMouseOver,\n          onMouseOut: _this.handleMouseOut\n        }, _react2.default.createElement(Component, _extends({}, _this.props, _this.state)));\n      }, _temp), _possibleConstructorReturn(_this, _ret);\n    }\n\n    return Hover;\n  }(_react2.default.Component);\n};\n\nexports.default = hover;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.flattenNames = undefined;\n\nvar _isString2 = require('lodash/isString');\n\nvar _isString3 = _interopRequireDefault(_isString2);\n\nvar _forOwn2 = require('lodash/forOwn');\n\nvar _forOwn3 = _interopRequireDefault(_forOwn2);\n\nvar _isPlainObject2 = require('lodash/isPlainObject');\n\nvar _isPlainObject3 = _interopRequireDefault(_isPlainObject2);\n\nvar _map2 = require('lodash/map');\n\nvar _map3 = _interopRequireDefault(_map2);\n\nfunction _interopRequireDefault(obj) {\n  return obj && obj.__esModule ? obj : {\n    default: obj\n  };\n}\n\nvar flattenNames = exports.flattenNames = function flattenNames() {\n  var things = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];\n  var names = [];\n  (0, _map3.default)(things, function (thing) {\n    if (Array.isArray(thing)) {\n      flattenNames(thing).map(function (name) {\n        return names.push(name);\n      });\n    } else if ((0, _isPlainObject3.default)(thing)) {\n      (0, _forOwn3.default)(thing, function (value, key) {\n        value === true && names.push(key);\n        names.push(key + '-' + value);\n      });\n    } else if ((0, _isString3.default)(thing)) {\n      names.push(thing);\n    }\n  });\n  return names;\n};\n\nexports.default = flattenNames;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.ReactCSS = exports.loop = exports.handleActive = exports.handleHover = exports.hover = undefined;\n\nvar _flattenNames = require('./flattenNames');\n\nvar _flattenNames2 = _interopRequireDefault(_flattenNames);\n\nvar _mergeClasses = require('./mergeClasses');\n\nvar _mergeClasses2 = _interopRequireDefault(_mergeClasses);\n\nvar _autoprefix = require('./autoprefix');\n\nvar _autoprefix2 = _interopRequireDefault(_autoprefix);\n\nvar _hover2 = require('./components/hover');\n\nvar _hover3 = _interopRequireDefault(_hover2);\n\nvar _active = require('./components/active');\n\nvar _active2 = _interopRequireDefault(_active);\n\nvar _loop2 = require('./loop');\n\nvar _loop3 = _interopRequireDefault(_loop2);\n\nfunction _interopRequireDefault(obj) {\n  return obj && obj.__esModule ? obj : {\n    default: obj\n  };\n}\n\nexports.hover = _hover3.default;\nexports.handleHover = _hover3.default;\nexports.handleActive = _active2.default;\nexports.loop = _loop3.default;\n\nvar ReactCSS = exports.ReactCSS = function ReactCSS(classes) {\n  for (var _len = arguments.length, activations = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n    activations[_key - 1] = arguments[_key];\n  }\n\n  var activeNames = (0, _flattenNames2.default)(activations);\n  var merged = (0, _mergeClasses2.default)(classes, activeNames);\n  return (0, _autoprefix2.default)(merged);\n};\n\nexports.default = ReactCSS;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\n\nvar loopable = function loopable(i, length) {\n  var props = {};\n\n  var setProp = function setProp(name) {\n    var value = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;\n    props[name] = value;\n  };\n\n  i === 0 && setProp('first-child');\n  i === length - 1 && setProp('last-child');\n  (i === 0 || i % 2 === 0) && setProp('even');\n  Math.abs(i % 2) === 1 && setProp('odd');\n  setProp('nth-child', i);\n  return props;\n};\n\nexports.default = loopable;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.mergeClasses = undefined;\n\nvar _forOwn2 = require('lodash/forOwn');\n\nvar _forOwn3 = _interopRequireDefault(_forOwn2);\n\nvar _cloneDeep2 = require('lodash/cloneDeep');\n\nvar _cloneDeep3 = _interopRequireDefault(_cloneDeep2);\n\nvar _extends = Object.assign || function (target) {\n  for (var i = 1; i < arguments.length; i++) {\n    var source = arguments[i];\n\n    for (var key in source) {\n      if (Object.prototype.hasOwnProperty.call(source, key)) {\n        target[key] = source[key];\n      }\n    }\n  }\n\n  return target;\n};\n\nfunction _interopRequireDefault(obj) {\n  return obj && obj.__esModule ? obj : {\n    default: obj\n  };\n}\n\nvar mergeClasses = exports.mergeClasses = function mergeClasses(classes) {\n  var activeNames = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n  var styles = classes.default && (0, _cloneDeep3.default)(classes.default) || {};\n  activeNames.map(function (name) {\n    var toMerge = classes[name];\n\n    if (toMerge) {\n      (0, _forOwn3.default)(toMerge, function (value, key) {\n        if (!styles[key]) {\n          styles[key] = {};\n        }\n\n        styles[key] = _extends({}, styles[key], toMerge[key]);\n      });\n    }\n\n    return name;\n  });\n  return styles;\n};\n\nexports.default = mergeClasses;","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\nvar runtime = function (exports) {\n  \"use strict\";\n\n  var Op = Object.prototype;\n  var hasOwn = Op.hasOwnProperty;\n  var undefined; // More compressible than void 0.\n\n  var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n  var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n  var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n  var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n  function define(obj, key, value) {\n    Object.defineProperty(obj, key, {\n      value: value,\n      enumerable: true,\n      configurable: true,\n      writable: true\n    });\n    return obj[key];\n  }\n\n  try {\n    // IE 8 has a broken Object.defineProperty that only works on DOM objects.\n    define({}, \"\");\n  } catch (err) {\n    define = function define(obj, key, value) {\n      return obj[key] = value;\n    };\n  }\n\n  function wrap(innerFn, outerFn, self, tryLocsList) {\n    // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n    var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n    var generator = Object.create(protoGenerator.prototype);\n    var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next,\n    // .throw, and .return methods.\n\n    generator._invoke = makeInvokeMethod(innerFn, self, context);\n    return generator;\n  }\n\n  exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion\n  // record like context.tryEntries[i].completion. This interface could\n  // have been (and was previously) designed to take a closure to be\n  // invoked without arguments, but in all the cases we care about we\n  // already have an existing method we want to call, so there's no need\n  // to create a new function object. We can even get away with assuming\n  // the method takes exactly one argument, since that happens to be true\n  // in every case, so we don't have to touch the arguments object. The\n  // only additional allocation required is the completion record, which\n  // has a stable shape and so hopefully should be cheap to allocate.\n\n  function tryCatch(fn, obj, arg) {\n    try {\n      return {\n        type: \"normal\",\n        arg: fn.call(obj, arg)\n      };\n    } catch (err) {\n      return {\n        type: \"throw\",\n        arg: err\n      };\n    }\n  }\n\n  var GenStateSuspendedStart = \"suspendedStart\";\n  var GenStateSuspendedYield = \"suspendedYield\";\n  var GenStateExecuting = \"executing\";\n  var GenStateCompleted = \"completed\"; // Returning this object from the innerFn has the same effect as\n  // breaking out of the dispatch switch statement.\n\n  var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and\n  // .constructor.prototype properties for functions that return Generator\n  // objects. For full spec compliance, you may wish to configure your\n  // minifier not to mangle the names of these two functions.\n\n  function Generator() {}\n\n  function GeneratorFunction() {}\n\n  function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that\n  // don't natively support it.\n\n\n  var IteratorPrototype = {};\n  define(IteratorPrototype, iteratorSymbol, function () {\n    return this;\n  });\n  var getProto = Object.getPrototypeOf;\n  var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n\n  if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n    // This environment has a native %IteratorPrototype%; use it instead\n    // of the polyfill.\n    IteratorPrototype = NativeIteratorPrototype;\n  }\n\n  var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype);\n  GeneratorFunction.prototype = GeneratorFunctionPrototype;\n  define(Gp, \"constructor\", GeneratorFunctionPrototype);\n  define(GeneratorFunctionPrototype, \"constructor\", GeneratorFunction);\n  GeneratorFunction.displayName = define(GeneratorFunctionPrototype, toStringTagSymbol, \"GeneratorFunction\"); // Helper for defining the .next, .throw, and .return methods of the\n  // Iterator interface in terms of a single ._invoke method.\n\n  function defineIteratorMethods(prototype) {\n    [\"next\", \"throw\", \"return\"].forEach(function (method) {\n      define(prototype, method, function (arg) {\n        return this._invoke(method, arg);\n      });\n    });\n  }\n\n  exports.isGeneratorFunction = function (genFun) {\n    var ctor = typeof genFun === \"function\" && genFun.constructor;\n    return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can\n    // do is to check its .name property.\n    (ctor.displayName || ctor.name) === \"GeneratorFunction\" : false;\n  };\n\n  exports.mark = function (genFun) {\n    if (Object.setPrototypeOf) {\n      Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n    } else {\n      genFun.__proto__ = GeneratorFunctionPrototype;\n      define(genFun, toStringTagSymbol, \"GeneratorFunction\");\n    }\n\n    genFun.prototype = Object.create(Gp);\n    return genFun;\n  }; // Within the body of any async function, `await x` is transformed to\n  // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n  // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n  // meant to be awaited.\n\n\n  exports.awrap = function (arg) {\n    return {\n      __await: arg\n    };\n  };\n\n  function AsyncIterator(generator, PromiseImpl) {\n    function invoke(method, arg, resolve, reject) {\n      var record = tryCatch(generator[method], generator, arg);\n\n      if (record.type === \"throw\") {\n        reject(record.arg);\n      } else {\n        var result = record.arg;\n        var value = result.value;\n\n        if (value && typeof value === \"object\" && hasOwn.call(value, \"__await\")) {\n          return PromiseImpl.resolve(value.__await).then(function (value) {\n            invoke(\"next\", value, resolve, reject);\n          }, function (err) {\n            invoke(\"throw\", err, resolve, reject);\n          });\n        }\n\n        return PromiseImpl.resolve(value).then(function (unwrapped) {\n          // When a yielded Promise is resolved, its final value becomes\n          // the .value of the Promise<{value,done}> result for the\n          // current iteration.\n          result.value = unwrapped;\n          resolve(result);\n        }, function (error) {\n          // If a rejected Promise was yielded, throw the rejection back\n          // into the async generator function so it can be handled there.\n          return invoke(\"throw\", error, resolve, reject);\n        });\n      }\n    }\n\n    var previousPromise;\n\n    function enqueue(method, arg) {\n      function callInvokeWithMethodAndArg() {\n        return new PromiseImpl(function (resolve, reject) {\n          invoke(method, arg, resolve, reject);\n        });\n      }\n\n      return previousPromise = // If enqueue has been called before, then we want to wait until\n      // all previous Promises have been resolved before calling invoke,\n      // so that results are always delivered in the correct order. If\n      // enqueue has not been called before, then it is important to\n      // call invoke immediately, without waiting on a callback to fire,\n      // so that the async generator function has the opportunity to do\n      // any necessary setup in a predictable way. This predictability\n      // is why the Promise constructor synchronously invokes its\n      // executor callback, and why async functions synchronously\n      // execute code before the first await. Since we implement simple\n      // async functions in terms of async generators, it is especially\n      // important to get this right, even though it requires care.\n      previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later\n      // invocations of the iterator.\n      callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg();\n    } // Define the unified helper method that is used to implement .next,\n    // .throw, and .return (see defineIteratorMethods).\n\n\n    this._invoke = enqueue;\n  }\n\n  defineIteratorMethods(AsyncIterator.prototype);\n  define(AsyncIterator.prototype, asyncIteratorSymbol, function () {\n    return this;\n  });\n  exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of\n  // AsyncIterator objects; they just return a Promise for the value of\n  // the final result produced by the iterator.\n\n  exports.async = function (innerFn, outerFn, self, tryLocsList, PromiseImpl) {\n    if (PromiseImpl === void 0) PromiseImpl = Promise;\n    var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl);\n    return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator.\n    : iter.next().then(function (result) {\n      return result.done ? result.value : iter.next();\n    });\n  };\n\n  function makeInvokeMethod(innerFn, self, context) {\n    var state = GenStateSuspendedStart;\n    return function invoke(method, arg) {\n      if (state === GenStateExecuting) {\n        throw new Error(\"Generator is already running\");\n      }\n\n      if (state === GenStateCompleted) {\n        if (method === \"throw\") {\n          throw arg;\n        } // Be forgiving, per 25.3.3.3.3 of the spec:\n        // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n\n\n        return doneResult();\n      }\n\n      context.method = method;\n      context.arg = arg;\n\n      while (true) {\n        var delegate = context.delegate;\n\n        if (delegate) {\n          var delegateResult = maybeInvokeDelegate(delegate, context);\n\n          if (delegateResult) {\n            if (delegateResult === ContinueSentinel) continue;\n            return delegateResult;\n          }\n        }\n\n        if (context.method === \"next\") {\n          // Setting context._sent for legacy support of Babel's\n          // function.sent implementation.\n          context.sent = context._sent = context.arg;\n        } else if (context.method === \"throw\") {\n          if (state === GenStateSuspendedStart) {\n            state = GenStateCompleted;\n            throw context.arg;\n          }\n\n          context.dispatchException(context.arg);\n        } else if (context.method === \"return\") {\n          context.abrupt(\"return\", context.arg);\n        }\n\n        state = GenStateExecuting;\n        var record = tryCatch(innerFn, self, context);\n\n        if (record.type === \"normal\") {\n          // If an exception is thrown from innerFn, we leave state ===\n          // GenStateExecuting and loop back for another invocation.\n          state = context.done ? GenStateCompleted : GenStateSuspendedYield;\n\n          if (record.arg === ContinueSentinel) {\n            continue;\n          }\n\n          return {\n            value: record.arg,\n            done: context.done\n          };\n        } else if (record.type === \"throw\") {\n          state = GenStateCompleted; // Dispatch the exception by looping back around to the\n          // context.dispatchException(context.arg) call above.\n\n          context.method = \"throw\";\n          context.arg = record.arg;\n        }\n      }\n    };\n  } // Call delegate.iterator[context.method](context.arg) and handle the\n  // result, either by returning a { value, done } result from the\n  // delegate iterator, or by modifying context.method and context.arg,\n  // setting context.delegate to null, and returning the ContinueSentinel.\n\n\n  function maybeInvokeDelegate(delegate, context) {\n    var method = delegate.iterator[context.method];\n\n    if (method === undefined) {\n      // A .throw or .return when the delegate iterator has no .throw\n      // method always terminates the yield* loop.\n      context.delegate = null;\n\n      if (context.method === \"throw\") {\n        // Note: [\"return\"] must be used for ES3 parsing compatibility.\n        if (delegate.iterator[\"return\"]) {\n          // If the delegate iterator has a return method, give it a\n          // chance to clean up.\n          context.method = \"return\";\n          context.arg = undefined;\n          maybeInvokeDelegate(delegate, context);\n\n          if (context.method === \"throw\") {\n            // If maybeInvokeDelegate(context) changed context.method from\n            // \"return\" to \"throw\", let that override the TypeError below.\n            return ContinueSentinel;\n          }\n        }\n\n        context.method = \"throw\";\n        context.arg = new TypeError(\"The iterator does not provide a 'throw' method\");\n      }\n\n      return ContinueSentinel;\n    }\n\n    var record = tryCatch(method, delegate.iterator, context.arg);\n\n    if (record.type === \"throw\") {\n      context.method = \"throw\";\n      context.arg = record.arg;\n      context.delegate = null;\n      return ContinueSentinel;\n    }\n\n    var info = record.arg;\n\n    if (!info) {\n      context.method = \"throw\";\n      context.arg = new TypeError(\"iterator result is not an object\");\n      context.delegate = null;\n      return ContinueSentinel;\n    }\n\n    if (info.done) {\n      // Assign the result of the finished delegate to the temporary\n      // variable specified by delegate.resultName (see delegateYield).\n      context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield).\n\n      context.next = delegate.nextLoc; // If context.method was \"throw\" but the delegate handled the\n      // exception, let the outer generator proceed normally. If\n      // context.method was \"next\", forget context.arg since it has been\n      // \"consumed\" by the delegate iterator. If context.method was\n      // \"return\", allow the original .return call to continue in the\n      // outer generator.\n\n      if (context.method !== \"return\") {\n        context.method = \"next\";\n        context.arg = undefined;\n      }\n    } else {\n      // Re-yield the result returned by the delegate method.\n      return info;\n    } // The delegate iterator is finished, so forget it and continue with\n    // the outer generator.\n\n\n    context.delegate = null;\n    return ContinueSentinel;\n  } // Define Generator.prototype.{next,throw,return} in terms of the\n  // unified ._invoke helper method.\n\n\n  defineIteratorMethods(Gp);\n  define(Gp, toStringTagSymbol, \"Generator\"); // A Generator should always return itself as the iterator object when the\n  // @@iterator function is called on it. Some browsers' implementations of the\n  // iterator prototype chain incorrectly implement this, causing the Generator\n  // object to not be returned from this call. This ensures that doesn't happen.\n  // See https://github.com/facebook/regenerator/issues/274 for more details.\n\n  define(Gp, iteratorSymbol, function () {\n    return this;\n  });\n  define(Gp, \"toString\", function () {\n    return \"[object Generator]\";\n  });\n\n  function pushTryEntry(locs) {\n    var entry = {\n      tryLoc: locs[0]\n    };\n\n    if (1 in locs) {\n      entry.catchLoc = locs[1];\n    }\n\n    if (2 in locs) {\n      entry.finallyLoc = locs[2];\n      entry.afterLoc = locs[3];\n    }\n\n    this.tryEntries.push(entry);\n  }\n\n  function resetTryEntry(entry) {\n    var record = entry.completion || {};\n    record.type = \"normal\";\n    delete record.arg;\n    entry.completion = record;\n  }\n\n  function Context(tryLocsList) {\n    // The root entry object (effectively a try statement without a catch\n    // or a finally block) gives us a place to store values thrown from\n    // locations where there is no enclosing try statement.\n    this.tryEntries = [{\n      tryLoc: \"root\"\n    }];\n    tryLocsList.forEach(pushTryEntry, this);\n    this.reset(true);\n  }\n\n  exports.keys = function (object) {\n    var keys = [];\n\n    for (var key in object) {\n      keys.push(key);\n    }\n\n    keys.reverse(); // Rather than returning an object with a next method, we keep\n    // things simple and return the next function itself.\n\n    return function next() {\n      while (keys.length) {\n        var key = keys.pop();\n\n        if (key in object) {\n          next.value = key;\n          next.done = false;\n          return next;\n        }\n      } // To avoid creating an additional object, we just hang the .value\n      // and .done properties off the next function object itself. This\n      // also ensures that the minifier will not anonymize the function.\n\n\n      next.done = true;\n      return next;\n    };\n  };\n\n  function values(iterable) {\n    if (iterable) {\n      var iteratorMethod = iterable[iteratorSymbol];\n\n      if (iteratorMethod) {\n        return iteratorMethod.call(iterable);\n      }\n\n      if (typeof iterable.next === \"function\") {\n        return iterable;\n      }\n\n      if (!isNaN(iterable.length)) {\n        var i = -1,\n            next = function next() {\n          while (++i < iterable.length) {\n            if (hasOwn.call(iterable, i)) {\n              next.value = iterable[i];\n              next.done = false;\n              return next;\n            }\n          }\n\n          next.value = undefined;\n          next.done = true;\n          return next;\n        };\n\n        return next.next = next;\n      }\n    } // Return an iterator with no values.\n\n\n    return {\n      next: doneResult\n    };\n  }\n\n  exports.values = values;\n\n  function doneResult() {\n    return {\n      value: undefined,\n      done: true\n    };\n  }\n\n  Context.prototype = {\n    constructor: Context,\n    reset: function reset(skipTempReset) {\n      this.prev = 0;\n      this.next = 0; // Resetting context._sent for legacy support of Babel's\n      // function.sent implementation.\n\n      this.sent = this._sent = undefined;\n      this.done = false;\n      this.delegate = null;\n      this.method = \"next\";\n      this.arg = undefined;\n      this.tryEntries.forEach(resetTryEntry);\n\n      if (!skipTempReset) {\n        for (var name in this) {\n          // Not sure about the optimal order of these conditions:\n          if (name.charAt(0) === \"t\" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) {\n            this[name] = undefined;\n          }\n        }\n      }\n    },\n    stop: function stop() {\n      this.done = true;\n      var rootEntry = this.tryEntries[0];\n      var rootRecord = rootEntry.completion;\n\n      if (rootRecord.type === \"throw\") {\n        throw rootRecord.arg;\n      }\n\n      return this.rval;\n    },\n    dispatchException: function dispatchException(exception) {\n      if (this.done) {\n        throw exception;\n      }\n\n      var context = this;\n\n      function handle(loc, caught) {\n        record.type = \"throw\";\n        record.arg = exception;\n        context.next = loc;\n\n        if (caught) {\n          // If the dispatched exception was caught by a catch block,\n          // then let that catch block handle the exception normally.\n          context.method = \"next\";\n          context.arg = undefined;\n        }\n\n        return !!caught;\n      }\n\n      for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n        var entry = this.tryEntries[i];\n        var record = entry.completion;\n\n        if (entry.tryLoc === \"root\") {\n          // Exception thrown outside of any try block that could handle\n          // it, so set the completion value of the entire function to\n          // throw the exception.\n          return handle(\"end\");\n        }\n\n        if (entry.tryLoc <= this.prev) {\n          var hasCatch = hasOwn.call(entry, \"catchLoc\");\n          var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n          if (hasCatch && hasFinally) {\n            if (this.prev < entry.catchLoc) {\n              return handle(entry.catchLoc, true);\n            } else if (this.prev < entry.finallyLoc) {\n              return handle(entry.finallyLoc);\n            }\n          } else if (hasCatch) {\n            if (this.prev < entry.catchLoc) {\n              return handle(entry.catchLoc, true);\n            }\n          } else if (hasFinally) {\n            if (this.prev < entry.finallyLoc) {\n              return handle(entry.finallyLoc);\n            }\n          } else {\n            throw new Error(\"try statement without catch or finally\");\n          }\n        }\n      }\n    },\n    abrupt: function abrupt(type, arg) {\n      for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n        var entry = this.tryEntries[i];\n\n        if (entry.tryLoc <= this.prev && hasOwn.call(entry, \"finallyLoc\") && this.prev < entry.finallyLoc) {\n          var finallyEntry = entry;\n          break;\n        }\n      }\n\n      if (finallyEntry && (type === \"break\" || type === \"continue\") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) {\n        // Ignore the finally entry if control is not jumping to a\n        // location outside the try/catch block.\n        finallyEntry = null;\n      }\n\n      var record = finallyEntry ? finallyEntry.completion : {};\n      record.type = type;\n      record.arg = arg;\n\n      if (finallyEntry) {\n        this.method = \"next\";\n        this.next = finallyEntry.finallyLoc;\n        return ContinueSentinel;\n      }\n\n      return this.complete(record);\n    },\n    complete: function complete(record, afterLoc) {\n      if (record.type === \"throw\") {\n        throw record.arg;\n      }\n\n      if (record.type === \"break\" || record.type === \"continue\") {\n        this.next = record.arg;\n      } else if (record.type === \"return\") {\n        this.rval = this.arg = record.arg;\n        this.method = \"return\";\n        this.next = \"end\";\n      } else if (record.type === \"normal\" && afterLoc) {\n        this.next = afterLoc;\n      }\n\n      return ContinueSentinel;\n    },\n    finish: function finish(finallyLoc) {\n      for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n        var entry = this.tryEntries[i];\n\n        if (entry.finallyLoc === finallyLoc) {\n          this.complete(entry.completion, entry.afterLoc);\n          resetTryEntry(entry);\n          return ContinueSentinel;\n        }\n      }\n    },\n    \"catch\": function _catch(tryLoc) {\n      for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n        var entry = this.tryEntries[i];\n\n        if (entry.tryLoc === tryLoc) {\n          var record = entry.completion;\n\n          if (record.type === \"throw\") {\n            var thrown = record.arg;\n            resetTryEntry(entry);\n          }\n\n          return thrown;\n        }\n      } // The context.catch method must only be called with a location\n      // argument that corresponds to a known catch block.\n\n\n      throw new Error(\"illegal catch attempt\");\n    },\n    delegateYield: function delegateYield(iterable, resultName, nextLoc) {\n      this.delegate = {\n        iterator: values(iterable),\n        resultName: resultName,\n        nextLoc: nextLoc\n      };\n\n      if (this.method === \"next\") {\n        // Deliberately forget the last sent value so that we don't\n        // accidentally pass it on to the delegate.\n        this.arg = undefined;\n      }\n\n      return ContinueSentinel;\n    }\n  }; // Regardless of whether this script is executing as a CommonJS module\n  // or not, return the runtime object so that we can declare the variable\n  // regeneratorRuntime in the outer scope, which allows this module to be\n  // injected easily by `bin/regenerator --include-runtime script.js`.\n\n  return exports;\n}( // If this script is executing as a CommonJS module, use module.exports\n// as the regeneratorRuntime namespace. Otherwise create a new empty\n// object. Either way, the resulting object will be used to initialize\n// the regeneratorRuntime variable at the top of this file.\ntypeof module === \"object\" ? module.exports : {});\n\ntry {\n  regeneratorRuntime = runtime;\n} catch (accidentalStrictMode) {\n  // This module should not be running in strict mode, so the above\n  // assignment should always work unless something is misconfigured. Just\n  // in case runtime.js accidentally runs in strict mode, in modern engines\n  // we can explicitly access globalThis. In older engines we can escape\n  // strict mode using a global Function call. This could conceivably fail\n  // if a Content Security Policy forbids using Function, but in that case\n  // the proper solution is to fix the accidental strict mode problem. If\n  // you've misconfigured your bundler to force strict mode and applied a\n  // CSP to forbid Function, and you're not willing to fix either of those\n  // problems, please detail your unique predicament in a GitHub issue.\n  if (typeof globalThis === \"object\") {\n    globalThis.regeneratorRuntime = runtime;\n  } else {\n    Function(\"r\", \"regeneratorRuntime = r\")(runtime);\n  }\n}","/**\r\n * A collection of shims that provide minimal functionality of the ES6 collections.\r\n *\r\n * These implementations are not meant to be used outside of the ResizeObserver\r\n * modules as they cover only a limited range of use cases.\r\n */\n\n/* eslint-disable require-jsdoc, valid-jsdoc */\nvar MapShim = function () {\n  if (typeof Map !== 'undefined') {\n    return Map;\n  }\n  /**\r\n   * Returns index in provided array that matches the specified key.\r\n   *\r\n   * @param {Array<Array>} arr\r\n   * @param {*} key\r\n   * @returns {number}\r\n   */\n\n\n  function getIndex(arr, key) {\n    var result = -1;\n    arr.some(function (entry, index) {\n      if (entry[0] === key) {\n        result = index;\n        return true;\n      }\n\n      return false;\n    });\n    return result;\n  }\n\n  return (\n    /** @class */\n    function () {\n      function class_1() {\n        this.__entries__ = [];\n      }\n\n      Object.defineProperty(class_1.prototype, \"size\", {\n        /**\r\n         * @returns {boolean}\r\n         */\n        get: function get() {\n          return this.__entries__.length;\n        },\n        enumerable: true,\n        configurable: true\n      });\n      /**\r\n       * @param {*} key\r\n       * @returns {*}\r\n       */\n\n      class_1.prototype.get = function (key) {\n        var index = getIndex(this.__entries__, key);\n        var entry = this.__entries__[index];\n        return entry && entry[1];\n      };\n      /**\r\n       * @param {*} key\r\n       * @param {*} value\r\n       * @returns {void}\r\n       */\n\n\n      class_1.prototype.set = function (key, value) {\n        var index = getIndex(this.__entries__, key);\n\n        if (~index) {\n          this.__entries__[index][1] = value;\n        } else {\n          this.__entries__.push([key, value]);\n        }\n      };\n      /**\r\n       * @param {*} key\r\n       * @returns {void}\r\n       */\n\n\n      class_1.prototype.delete = function (key) {\n        var entries = this.__entries__;\n        var index = getIndex(entries, key);\n\n        if (~index) {\n          entries.splice(index, 1);\n        }\n      };\n      /**\r\n       * @param {*} key\r\n       * @returns {void}\r\n       */\n\n\n      class_1.prototype.has = function (key) {\n        return !!~getIndex(this.__entries__, key);\n      };\n      /**\r\n       * @returns {void}\r\n       */\n\n\n      class_1.prototype.clear = function () {\n        this.__entries__.splice(0);\n      };\n      /**\r\n       * @param {Function} callback\r\n       * @param {*} [ctx=null]\r\n       * @returns {void}\r\n       */\n\n\n      class_1.prototype.forEach = function (callback, ctx) {\n        if (ctx === void 0) {\n          ctx = null;\n        }\n\n        for (var _i = 0, _a = this.__entries__; _i < _a.length; _i++) {\n          var entry = _a[_i];\n          callback.call(ctx, entry[1], entry[0]);\n        }\n      };\n\n      return class_1;\n    }()\n  );\n}();\n/**\r\n * Detects whether window and document objects are available in current environment.\r\n */\n\n\nvar isBrowser = typeof window !== 'undefined' && typeof document !== 'undefined' && window.document === document; // Returns global object of a current environment.\n\nvar global$1 = function () {\n  if (typeof global !== 'undefined' && global.Math === Math) {\n    return global;\n  }\n\n  if (typeof self !== 'undefined' && self.Math === Math) {\n    return self;\n  }\n\n  if (typeof window !== 'undefined' && window.Math === Math) {\n    return window;\n  } // eslint-disable-next-line no-new-func\n\n\n  return Function('return this')();\n}();\n/**\r\n * A shim for the requestAnimationFrame which falls back to the setTimeout if\r\n * first one is not supported.\r\n *\r\n * @returns {number} Requests' identifier.\r\n */\n\n\nvar requestAnimationFrame$1 = function () {\n  if (typeof requestAnimationFrame === 'function') {\n    // It's required to use a bounded function because IE sometimes throws\n    // an \"Invalid calling object\" error if rAF is invoked without the global\n    // object on the left hand side.\n    return requestAnimationFrame.bind(global$1);\n  }\n\n  return function (callback) {\n    return setTimeout(function () {\n      return callback(Date.now());\n    }, 1000 / 60);\n  };\n}(); // Defines minimum timeout before adding a trailing call.\n\n\nvar trailingTimeout = 2;\n/**\r\n * Creates a wrapper function which ensures that provided callback will be\r\n * invoked only once during the specified delay period.\r\n *\r\n * @param {Function} callback - Function to be invoked after the delay period.\r\n * @param {number} delay - Delay after which to invoke callback.\r\n * @returns {Function}\r\n */\n\nfunction throttle(callback, delay) {\n  var leadingCall = false,\n      trailingCall = false,\n      lastCallTime = 0;\n  /**\r\n   * Invokes the original callback function and schedules new invocation if\r\n   * the \"proxy\" was called during current request.\r\n   *\r\n   * @returns {void}\r\n   */\n\n  function resolvePending() {\n    if (leadingCall) {\n      leadingCall = false;\n      callback();\n    }\n\n    if (trailingCall) {\n      proxy();\n    }\n  }\n  /**\r\n   * Callback invoked after the specified delay. It will further postpone\r\n   * invocation of the original function delegating it to the\r\n   * requestAnimationFrame.\r\n   *\r\n   * @returns {void}\r\n   */\n\n\n  function timeoutCallback() {\n    requestAnimationFrame$1(resolvePending);\n  }\n  /**\r\n   * Schedules invocation of the original function.\r\n   *\r\n   * @returns {void}\r\n   */\n\n\n  function proxy() {\n    var timeStamp = Date.now();\n\n    if (leadingCall) {\n      // Reject immediately following calls.\n      if (timeStamp - lastCallTime < trailingTimeout) {\n        return;\n      } // Schedule new call to be in invoked when the pending one is resolved.\n      // This is important for \"transitions\" which never actually start\n      // immediately so there is a chance that we might miss one if change\n      // happens amids the pending invocation.\n\n\n      trailingCall = true;\n    } else {\n      leadingCall = true;\n      trailingCall = false;\n      setTimeout(timeoutCallback, delay);\n    }\n\n    lastCallTime = timeStamp;\n  }\n\n  return proxy;\n} // Minimum delay before invoking the update of observers.\n\n\nvar REFRESH_DELAY = 20; // A list of substrings of CSS properties used to find transition events that\n// might affect dimensions of observed elements.\n\nvar transitionKeys = ['top', 'right', 'bottom', 'left', 'width', 'height', 'size', 'weight']; // Check if MutationObserver is available.\n\nvar mutationObserverSupported = typeof MutationObserver !== 'undefined';\n/**\r\n * Singleton controller class which handles updates of ResizeObserver instances.\r\n */\n\nvar ResizeObserverController =\n/** @class */\nfunction () {\n  /**\r\n   * Creates a new instance of ResizeObserverController.\r\n   *\r\n   * @private\r\n   */\n  function ResizeObserverController() {\n    /**\r\n     * Indicates whether DOM listeners have been added.\r\n     *\r\n     * @private {boolean}\r\n     */\n    this.connected_ = false;\n    /**\r\n     * Tells that controller has subscribed for Mutation Events.\r\n     *\r\n     * @private {boolean}\r\n     */\n\n    this.mutationEventsAdded_ = false;\n    /**\r\n     * Keeps reference to the instance of MutationObserver.\r\n     *\r\n     * @private {MutationObserver}\r\n     */\n\n    this.mutationsObserver_ = null;\n    /**\r\n     * A list of connected observers.\r\n     *\r\n     * @private {Array<ResizeObserverSPI>}\r\n     */\n\n    this.observers_ = [];\n    this.onTransitionEnd_ = this.onTransitionEnd_.bind(this);\n    this.refresh = throttle(this.refresh.bind(this), REFRESH_DELAY);\n  }\n  /**\r\n   * Adds observer to observers list.\r\n   *\r\n   * @param {ResizeObserverSPI} observer - Observer to be added.\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverController.prototype.addObserver = function (observer) {\n    if (!~this.observers_.indexOf(observer)) {\n      this.observers_.push(observer);\n    } // Add listeners if they haven't been added yet.\n\n\n    if (!this.connected_) {\n      this.connect_();\n    }\n  };\n  /**\r\n   * Removes observer from observers list.\r\n   *\r\n   * @param {ResizeObserverSPI} observer - Observer to be removed.\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverController.prototype.removeObserver = function (observer) {\n    var observers = this.observers_;\n    var index = observers.indexOf(observer); // Remove observer if it's present in registry.\n\n    if (~index) {\n      observers.splice(index, 1);\n    } // Remove listeners if controller has no connected observers.\n\n\n    if (!observers.length && this.connected_) {\n      this.disconnect_();\n    }\n  };\n  /**\r\n   * Invokes the update of observers. It will continue running updates insofar\r\n   * it detects changes.\r\n   *\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverController.prototype.refresh = function () {\n    var changesDetected = this.updateObservers_(); // Continue running updates if changes have been detected as there might\n    // be future ones caused by CSS transitions.\n\n    if (changesDetected) {\n      this.refresh();\n    }\n  };\n  /**\r\n   * Updates every observer from observers list and notifies them of queued\r\n   * entries.\r\n   *\r\n   * @private\r\n   * @returns {boolean} Returns \"true\" if any observer has detected changes in\r\n   *      dimensions of it's elements.\r\n   */\n\n\n  ResizeObserverController.prototype.updateObservers_ = function () {\n    // Collect observers that have active observations.\n    var activeObservers = this.observers_.filter(function (observer) {\n      return observer.gatherActive(), observer.hasActive();\n    }); // Deliver notifications in a separate cycle in order to avoid any\n    // collisions between observers, e.g. when multiple instances of\n    // ResizeObserver are tracking the same element and the callback of one\n    // of them changes content dimensions of the observed target. Sometimes\n    // this may result in notifications being blocked for the rest of observers.\n\n    activeObservers.forEach(function (observer) {\n      return observer.broadcastActive();\n    });\n    return activeObservers.length > 0;\n  };\n  /**\r\n   * Initializes DOM listeners.\r\n   *\r\n   * @private\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverController.prototype.connect_ = function () {\n    // Do nothing if running in a non-browser environment or if listeners\n    // have been already added.\n    if (!isBrowser || this.connected_) {\n      return;\n    } // Subscription to the \"Transitionend\" event is used as a workaround for\n    // delayed transitions. This way it's possible to capture at least the\n    // final state of an element.\n\n\n    document.addEventListener('transitionend', this.onTransitionEnd_);\n    window.addEventListener('resize', this.refresh);\n\n    if (mutationObserverSupported) {\n      this.mutationsObserver_ = new MutationObserver(this.refresh);\n      this.mutationsObserver_.observe(document, {\n        attributes: true,\n        childList: true,\n        characterData: true,\n        subtree: true\n      });\n    } else {\n      document.addEventListener('DOMSubtreeModified', this.refresh);\n      this.mutationEventsAdded_ = true;\n    }\n\n    this.connected_ = true;\n  };\n  /**\r\n   * Removes DOM listeners.\r\n   *\r\n   * @private\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverController.prototype.disconnect_ = function () {\n    // Do nothing if running in a non-browser environment or if listeners\n    // have been already removed.\n    if (!isBrowser || !this.connected_) {\n      return;\n    }\n\n    document.removeEventListener('transitionend', this.onTransitionEnd_);\n    window.removeEventListener('resize', this.refresh);\n\n    if (this.mutationsObserver_) {\n      this.mutationsObserver_.disconnect();\n    }\n\n    if (this.mutationEventsAdded_) {\n      document.removeEventListener('DOMSubtreeModified', this.refresh);\n    }\n\n    this.mutationsObserver_ = null;\n    this.mutationEventsAdded_ = false;\n    this.connected_ = false;\n  };\n  /**\r\n   * \"Transitionend\" event handler.\r\n   *\r\n   * @private\r\n   * @param {TransitionEvent} event\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverController.prototype.onTransitionEnd_ = function (_a) {\n    var _b = _a.propertyName,\n        propertyName = _b === void 0 ? '' : _b; // Detect whether transition may affect dimensions of an element.\n\n    var isReflowProperty = transitionKeys.some(function (key) {\n      return !!~propertyName.indexOf(key);\n    });\n\n    if (isReflowProperty) {\n      this.refresh();\n    }\n  };\n  /**\r\n   * Returns instance of the ResizeObserverController.\r\n   *\r\n   * @returns {ResizeObserverController}\r\n   */\n\n\n  ResizeObserverController.getInstance = function () {\n    if (!this.instance_) {\n      this.instance_ = new ResizeObserverController();\n    }\n\n    return this.instance_;\n  };\n  /**\r\n   * Holds reference to the controller's instance.\r\n   *\r\n   * @private {ResizeObserverController}\r\n   */\n\n\n  ResizeObserverController.instance_ = null;\n  return ResizeObserverController;\n}();\n/**\r\n * Defines non-writable/enumerable properties of the provided target object.\r\n *\r\n * @param {Object} target - Object for which to define properties.\r\n * @param {Object} props - Properties to be defined.\r\n * @returns {Object} Target object.\r\n */\n\n\nvar defineConfigurable = function defineConfigurable(target, props) {\n  for (var _i = 0, _a = Object.keys(props); _i < _a.length; _i++) {\n    var key = _a[_i];\n    Object.defineProperty(target, key, {\n      value: props[key],\n      enumerable: false,\n      writable: false,\n      configurable: true\n    });\n  }\n\n  return target;\n};\n/**\r\n * Returns the global object associated with provided element.\r\n *\r\n * @param {Object} target\r\n * @returns {Object}\r\n */\n\n\nvar getWindowOf = function getWindowOf(target) {\n  // Assume that the element is an instance of Node, which means that it\n  // has the \"ownerDocument\" property from which we can retrieve a\n  // corresponding global object.\n  var ownerGlobal = target && target.ownerDocument && target.ownerDocument.defaultView; // Return the local global object if it's not possible extract one from\n  // provided element.\n\n  return ownerGlobal || global$1;\n}; // Placeholder of an empty content rectangle.\n\n\nvar emptyRect = createRectInit(0, 0, 0, 0);\n/**\r\n * Converts provided string to a number.\r\n *\r\n * @param {number|string} value\r\n * @returns {number}\r\n */\n\nfunction toFloat(value) {\n  return parseFloat(value) || 0;\n}\n/**\r\n * Extracts borders size from provided styles.\r\n *\r\n * @param {CSSStyleDeclaration} styles\r\n * @param {...string} positions - Borders positions (top, right, ...)\r\n * @returns {number}\r\n */\n\n\nfunction getBordersSize(styles) {\n  var positions = [];\n\n  for (var _i = 1; _i < arguments.length; _i++) {\n    positions[_i - 1] = arguments[_i];\n  }\n\n  return positions.reduce(function (size, position) {\n    var value = styles['border-' + position + '-width'];\n    return size + toFloat(value);\n  }, 0);\n}\n/**\r\n * Extracts paddings sizes from provided styles.\r\n *\r\n * @param {CSSStyleDeclaration} styles\r\n * @returns {Object} Paddings box.\r\n */\n\n\nfunction getPaddings(styles) {\n  var positions = ['top', 'right', 'bottom', 'left'];\n  var paddings = {};\n\n  for (var _i = 0, positions_1 = positions; _i < positions_1.length; _i++) {\n    var position = positions_1[_i];\n    var value = styles['padding-' + position];\n    paddings[position] = toFloat(value);\n  }\n\n  return paddings;\n}\n/**\r\n * Calculates content rectangle of provided SVG element.\r\n *\r\n * @param {SVGGraphicsElement} target - Element content rectangle of which needs\r\n *      to be calculated.\r\n * @returns {DOMRectInit}\r\n */\n\n\nfunction getSVGContentRect(target) {\n  var bbox = target.getBBox();\n  return createRectInit(0, 0, bbox.width, bbox.height);\n}\n/**\r\n * Calculates content rectangle of provided HTMLElement.\r\n *\r\n * @param {HTMLElement} target - Element for which to calculate the content rectangle.\r\n * @returns {DOMRectInit}\r\n */\n\n\nfunction getHTMLElementContentRect(target) {\n  // Client width & height properties can't be\n  // used exclusively as they provide rounded values.\n  var clientWidth = target.clientWidth,\n      clientHeight = target.clientHeight; // By this condition we can catch all non-replaced inline, hidden and\n  // detached elements. Though elements with width & height properties less\n  // than 0.5 will be discarded as well.\n  //\n  // Without it we would need to implement separate methods for each of\n  // those cases and it's not possible to perform a precise and performance\n  // effective test for hidden elements. E.g. even jQuery's ':visible' filter\n  // gives wrong results for elements with width & height less than 0.5.\n\n  if (!clientWidth && !clientHeight) {\n    return emptyRect;\n  }\n\n  var styles = getWindowOf(target).getComputedStyle(target);\n  var paddings = getPaddings(styles);\n  var horizPad = paddings.left + paddings.right;\n  var vertPad = paddings.top + paddings.bottom; // Computed styles of width & height are being used because they are the\n  // only dimensions available to JS that contain non-rounded values. It could\n  // be possible to utilize the getBoundingClientRect if only it's data wasn't\n  // affected by CSS transformations let alone paddings, borders and scroll bars.\n\n  var width = toFloat(styles.width),\n      height = toFloat(styles.height); // Width & height include paddings and borders when the 'border-box' box\n  // model is applied (except for IE).\n\n  if (styles.boxSizing === 'border-box') {\n    // Following conditions are required to handle Internet Explorer which\n    // doesn't include paddings and borders to computed CSS dimensions.\n    //\n    // We can say that if CSS dimensions + paddings are equal to the \"client\"\n    // properties then it's either IE, and thus we don't need to subtract\n    // anything, or an element merely doesn't have paddings/borders styles.\n    if (Math.round(width + horizPad) !== clientWidth) {\n      width -= getBordersSize(styles, 'left', 'right') + horizPad;\n    }\n\n    if (Math.round(height + vertPad) !== clientHeight) {\n      height -= getBordersSize(styles, 'top', 'bottom') + vertPad;\n    }\n  } // Following steps can't be applied to the document's root element as its\n  // client[Width/Height] properties represent viewport area of the window.\n  // Besides, it's as well not necessary as the <html> itself neither has\n  // rendered scroll bars nor it can be clipped.\n\n\n  if (!isDocumentElement(target)) {\n    // In some browsers (only in Firefox, actually) CSS width & height\n    // include scroll bars size which can be removed at this step as scroll\n    // bars are the only difference between rounded dimensions + paddings\n    // and \"client\" properties, though that is not always true in Chrome.\n    var vertScrollbar = Math.round(width + horizPad) - clientWidth;\n    var horizScrollbar = Math.round(height + vertPad) - clientHeight; // Chrome has a rather weird rounding of \"client\" properties.\n    // E.g. for an element with content width of 314.2px it sometimes gives\n    // the client width of 315px and for the width of 314.7px it may give\n    // 314px. And it doesn't happen all the time. So just ignore this delta\n    // as a non-relevant.\n\n    if (Math.abs(vertScrollbar) !== 1) {\n      width -= vertScrollbar;\n    }\n\n    if (Math.abs(horizScrollbar) !== 1) {\n      height -= horizScrollbar;\n    }\n  }\n\n  return createRectInit(paddings.left, paddings.top, width, height);\n}\n/**\r\n * Checks whether provided element is an instance of the SVGGraphicsElement.\r\n *\r\n * @param {Element} target - Element to be checked.\r\n * @returns {boolean}\r\n */\n\n\nvar isSVGGraphicsElement = function () {\n  // Some browsers, namely IE and Edge, don't have the SVGGraphicsElement\n  // interface.\n  if (typeof SVGGraphicsElement !== 'undefined') {\n    return function (target) {\n      return target instanceof getWindowOf(target).SVGGraphicsElement;\n    };\n  } // If it's so, then check that element is at least an instance of the\n  // SVGElement and that it has the \"getBBox\" method.\n  // eslint-disable-next-line no-extra-parens\n\n\n  return function (target) {\n    return target instanceof getWindowOf(target).SVGElement && typeof target.getBBox === 'function';\n  };\n}();\n/**\r\n * Checks whether provided element is a document element (<html>).\r\n *\r\n * @param {Element} target - Element to be checked.\r\n * @returns {boolean}\r\n */\n\n\nfunction isDocumentElement(target) {\n  return target === getWindowOf(target).document.documentElement;\n}\n/**\r\n * Calculates an appropriate content rectangle for provided html or svg element.\r\n *\r\n * @param {Element} target - Element content rectangle of which needs to be calculated.\r\n * @returns {DOMRectInit}\r\n */\n\n\nfunction getContentRect(target) {\n  if (!isBrowser) {\n    return emptyRect;\n  }\n\n  if (isSVGGraphicsElement(target)) {\n    return getSVGContentRect(target);\n  }\n\n  return getHTMLElementContentRect(target);\n}\n/**\r\n * Creates rectangle with an interface of the DOMRectReadOnly.\r\n * Spec: https://drafts.fxtf.org/geometry/#domrectreadonly\r\n *\r\n * @param {DOMRectInit} rectInit - Object with rectangle's x/y coordinates and dimensions.\r\n * @returns {DOMRectReadOnly}\r\n */\n\n\nfunction createReadOnlyRect(_a) {\n  var x = _a.x,\n      y = _a.y,\n      width = _a.width,\n      height = _a.height; // If DOMRectReadOnly is available use it as a prototype for the rectangle.\n\n  var Constr = typeof DOMRectReadOnly !== 'undefined' ? DOMRectReadOnly : Object;\n  var rect = Object.create(Constr.prototype); // Rectangle's properties are not writable and non-enumerable.\n\n  defineConfigurable(rect, {\n    x: x,\n    y: y,\n    width: width,\n    height: height,\n    top: y,\n    right: x + width,\n    bottom: height + y,\n    left: x\n  });\n  return rect;\n}\n/**\r\n * Creates DOMRectInit object based on the provided dimensions and the x/y coordinates.\r\n * Spec: https://drafts.fxtf.org/geometry/#dictdef-domrectinit\r\n *\r\n * @param {number} x - X coordinate.\r\n * @param {number} y - Y coordinate.\r\n * @param {number} width - Rectangle's width.\r\n * @param {number} height - Rectangle's height.\r\n * @returns {DOMRectInit}\r\n */\n\n\nfunction createRectInit(x, y, width, height) {\n  return {\n    x: x,\n    y: y,\n    width: width,\n    height: height\n  };\n}\n/**\r\n * Class that is responsible for computations of the content rectangle of\r\n * provided DOM element and for keeping track of it's changes.\r\n */\n\n\nvar ResizeObservation =\n/** @class */\nfunction () {\n  /**\r\n   * Creates an instance of ResizeObservation.\r\n   *\r\n   * @param {Element} target - Element to be observed.\r\n   */\n  function ResizeObservation(target) {\n    /**\r\n     * Broadcasted width of content rectangle.\r\n     *\r\n     * @type {number}\r\n     */\n    this.broadcastWidth = 0;\n    /**\r\n     * Broadcasted height of content rectangle.\r\n     *\r\n     * @type {number}\r\n     */\n\n    this.broadcastHeight = 0;\n    /**\r\n     * Reference to the last observed content rectangle.\r\n     *\r\n     * @private {DOMRectInit}\r\n     */\n\n    this.contentRect_ = createRectInit(0, 0, 0, 0);\n    this.target = target;\n  }\n  /**\r\n   * Updates content rectangle and tells whether it's width or height properties\r\n   * have changed since the last broadcast.\r\n   *\r\n   * @returns {boolean}\r\n   */\n\n\n  ResizeObservation.prototype.isActive = function () {\n    var rect = getContentRect(this.target);\n    this.contentRect_ = rect;\n    return rect.width !== this.broadcastWidth || rect.height !== this.broadcastHeight;\n  };\n  /**\r\n   * Updates 'broadcastWidth' and 'broadcastHeight' properties with a data\r\n   * from the corresponding properties of the last observed content rectangle.\r\n   *\r\n   * @returns {DOMRectInit} Last observed content rectangle.\r\n   */\n\n\n  ResizeObservation.prototype.broadcastRect = function () {\n    var rect = this.contentRect_;\n    this.broadcastWidth = rect.width;\n    this.broadcastHeight = rect.height;\n    return rect;\n  };\n\n  return ResizeObservation;\n}();\n\nvar ResizeObserverEntry =\n/** @class */\nfunction () {\n  /**\r\n   * Creates an instance of ResizeObserverEntry.\r\n   *\r\n   * @param {Element} target - Element that is being observed.\r\n   * @param {DOMRectInit} rectInit - Data of the element's content rectangle.\r\n   */\n  function ResizeObserverEntry(target, rectInit) {\n    var contentRect = createReadOnlyRect(rectInit); // According to the specification following properties are not writable\n    // and are also not enumerable in the native implementation.\n    //\n    // Property accessors are not being used as they'd require to define a\n    // private WeakMap storage which may cause memory leaks in browsers that\n    // don't support this type of collections.\n\n    defineConfigurable(this, {\n      target: target,\n      contentRect: contentRect\n    });\n  }\n\n  return ResizeObserverEntry;\n}();\n\nvar ResizeObserverSPI =\n/** @class */\nfunction () {\n  /**\r\n   * Creates a new instance of ResizeObserver.\r\n   *\r\n   * @param {ResizeObserverCallback} callback - Callback function that is invoked\r\n   *      when one of the observed elements changes it's content dimensions.\r\n   * @param {ResizeObserverController} controller - Controller instance which\r\n   *      is responsible for the updates of observer.\r\n   * @param {ResizeObserver} callbackCtx - Reference to the public\r\n   *      ResizeObserver instance which will be passed to callback function.\r\n   */\n  function ResizeObserverSPI(callback, controller, callbackCtx) {\n    /**\r\n     * Collection of resize observations that have detected changes in dimensions\r\n     * of elements.\r\n     *\r\n     * @private {Array<ResizeObservation>}\r\n     */\n    this.activeObservations_ = [];\n    /**\r\n     * Registry of the ResizeObservation instances.\r\n     *\r\n     * @private {Map<Element, ResizeObservation>}\r\n     */\n\n    this.observations_ = new MapShim();\n\n    if (typeof callback !== 'function') {\n      throw new TypeError('The callback provided as parameter 1 is not a function.');\n    }\n\n    this.callback_ = callback;\n    this.controller_ = controller;\n    this.callbackCtx_ = callbackCtx;\n  }\n  /**\r\n   * Starts observing provided element.\r\n   *\r\n   * @param {Element} target - Element to be observed.\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverSPI.prototype.observe = function (target) {\n    if (!arguments.length) {\n      throw new TypeError('1 argument required, but only 0 present.');\n    } // Do nothing if current environment doesn't have the Element interface.\n\n\n    if (typeof Element === 'undefined' || !(Element instanceof Object)) {\n      return;\n    }\n\n    if (!(target instanceof getWindowOf(target).Element)) {\n      throw new TypeError('parameter 1 is not of type \"Element\".');\n    }\n\n    var observations = this.observations_; // Do nothing if element is already being observed.\n\n    if (observations.has(target)) {\n      return;\n    }\n\n    observations.set(target, new ResizeObservation(target));\n    this.controller_.addObserver(this); // Force the update of observations.\n\n    this.controller_.refresh();\n  };\n  /**\r\n   * Stops observing provided element.\r\n   *\r\n   * @param {Element} target - Element to stop observing.\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverSPI.prototype.unobserve = function (target) {\n    if (!arguments.length) {\n      throw new TypeError('1 argument required, but only 0 present.');\n    } // Do nothing if current environment doesn't have the Element interface.\n\n\n    if (typeof Element === 'undefined' || !(Element instanceof Object)) {\n      return;\n    }\n\n    if (!(target instanceof getWindowOf(target).Element)) {\n      throw new TypeError('parameter 1 is not of type \"Element\".');\n    }\n\n    var observations = this.observations_; // Do nothing if element is not being observed.\n\n    if (!observations.has(target)) {\n      return;\n    }\n\n    observations.delete(target);\n\n    if (!observations.size) {\n      this.controller_.removeObserver(this);\n    }\n  };\n  /**\r\n   * Stops observing all elements.\r\n   *\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverSPI.prototype.disconnect = function () {\n    this.clearActive();\n    this.observations_.clear();\n    this.controller_.removeObserver(this);\n  };\n  /**\r\n   * Collects observation instances the associated element of which has changed\r\n   * it's content rectangle.\r\n   *\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverSPI.prototype.gatherActive = function () {\n    var _this = this;\n\n    this.clearActive();\n    this.observations_.forEach(function (observation) {\n      if (observation.isActive()) {\n        _this.activeObservations_.push(observation);\n      }\n    });\n  };\n  /**\r\n   * Invokes initial callback function with a list of ResizeObserverEntry\r\n   * instances collected from active resize observations.\r\n   *\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverSPI.prototype.broadcastActive = function () {\n    // Do nothing if observer doesn't have active observations.\n    if (!this.hasActive()) {\n      return;\n    }\n\n    var ctx = this.callbackCtx_; // Create ResizeObserverEntry instance for every active observation.\n\n    var entries = this.activeObservations_.map(function (observation) {\n      return new ResizeObserverEntry(observation.target, observation.broadcastRect());\n    });\n    this.callback_.call(ctx, entries, ctx);\n    this.clearActive();\n  };\n  /**\r\n   * Clears the collection of active observations.\r\n   *\r\n   * @returns {void}\r\n   */\n\n\n  ResizeObserverSPI.prototype.clearActive = function () {\n    this.activeObservations_.splice(0);\n  };\n  /**\r\n   * Tells whether observer has active observations.\r\n   *\r\n   * @returns {boolean}\r\n   */\n\n\n  ResizeObserverSPI.prototype.hasActive = function () {\n    return this.activeObservations_.length > 0;\n  };\n\n  return ResizeObserverSPI;\n}(); // Registry of internal observers. If WeakMap is not available use current shim\n// for the Map collection as it has all required methods and because WeakMap\n// can't be fully polyfilled anyway.\n\n\nvar observers = typeof WeakMap !== 'undefined' ? new WeakMap() : new MapShim();\n/**\r\n * ResizeObserver API. Encapsulates the ResizeObserver SPI implementation\r\n * exposing only those methods and properties that are defined in the spec.\r\n */\n\nvar ResizeObserver =\n/** @class */\nfunction () {\n  /**\r\n   * Creates a new instance of ResizeObserver.\r\n   *\r\n   * @param {ResizeObserverCallback} callback - Callback that is invoked when\r\n   *      dimensions of the observed elements change.\r\n   */\n  function ResizeObserver(callback) {\n    if (!(this instanceof ResizeObserver)) {\n      throw new TypeError('Cannot call a class as a function.');\n    }\n\n    if (!arguments.length) {\n      throw new TypeError('1 argument required, but only 0 present.');\n    }\n\n    var controller = ResizeObserverController.getInstance();\n    var observer = new ResizeObserverSPI(callback, controller, this);\n    observers.set(this, observer);\n  }\n\n  return ResizeObserver;\n}(); // Expose public methods of ResizeObserver.\n\n\n['observe', 'unobserve', 'disconnect'].forEach(function (method) {\n  ResizeObserver.prototype[method] = function () {\n    var _a;\n\n    return (_a = observers.get(this))[method].apply(_a, arguments);\n  };\n});\n\nvar index = function () {\n  // Export existing implementation if available.\n  if (typeof global$1.ResizeObserver !== 'undefined') {\n    return global$1.ResizeObserver;\n  }\n\n  return ResizeObserver;\n}();\n\nexport default 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